ESME SDG Léa-Ryan-Joséphine-Jules C
Help the homeless
CRI MISSION 3
-Small “shows” for advertisement: homeless, hunger issues, sanitary problems
-Buzzers for speechless people “I don’t understand”... during class
-Homeless women: Menstrual protections, gynecologist,
-app: combine too good to go/ clue
- tracking device
-Blog = fundraising / raise awareness
-Create insta/ fb
-Name: Homeless, jobless, hopeful HJH+
-Notes: drug problem...
-Station where they can go (replace the tag)
Ethical problem+ safety issues
Replace the “pointing on the app” by centers where homeless can go.
Idea of the app: give everyone an opportunity to help others, without going through the Red Cross or a charity....
-Sent an e-mail to the “restos du coeur”
-Creating “points de rassemblement”
-Could we create partnership with restaurant to give away the food
-DOGGY BAG ??
-How to get in touch with the people concerned
-How to create a safe and non threatening relationship, build trust
-Ask about the possible website project: would it really be doable?
Linked to “partners” ike restaurants or supermarkets… to give away unused products.
-Create a chat to bond
-Daily missions to help others
-"Game" with daily missions and rewards, build an interactive platform
Or 2 steps program:
-Advertise about the event
-Event: Give food/ hygiene products/ any useful stuff to homeless= “meeting”
-Have a calendar with advertising campaigns for the meeting/ event
Create fundraisings in order to help NGO's
Many people live in the streets, homeless. Social segregation is being faced every day and is an everyday reality. These people need help. We came up with a few ideas in order to try to improve their situation.
First of all, we want to create an interactive platform online where people can exchange. Indeed, we want to get partnerships with restaurants or NGO’s to give away unconsumed food for example.
We also thought of big meetings in Paris, with an advertisement campaign. These meetings would ensure safe meeting points where we can give away unused products that supermarkets can’t sell anymore.
We are contacting different NGO’ in order to see what is do able safely and ask them questions to get to know the rules and boundaries not to cross.
Create a suggestion box on the website
Create a Q ans A's
Started to look at webmaps
-Perrumption dates on products
We feel strong and believe that our intuition works impeccably as it is just the perfect idea for us. Unfortunately, others might not find it interesting and therefore it may not respond to a real need. Moreover, we might be too superficial: we have a light-bulb moment and that is fine. However, many people have winning ideas and perhaps at that very moment, other people have had the same intuition somewhere else on the planet. What will make the difference between them and me? Well, it will be the working plan, the strategy that I will adopt and my ability to realize that intuition.
So because of several issues, security issues to homeless people and as well as for the others who will use the application, how the both parties feel... We decided to change our project...
Anyone who’s ever had insomnia (including this girl right here) knows that there are few things as frustrating as not being able to fall and stay asleep at night. Getting regular, sound sleep is so key to feeling well on every level, and when that much-needed rest is elusive, the effects can be felt for days.
objectives for today :
- Search more info about insomnia
-Brainstorming about a way to help the people who can't sleep
-Design your idea
At the beginning, our idea seems comprehensive, feasible and ultimately perfect, the best idea that our brain could conceive.
For these reasons, it is essential to draw our idea by developing some important aspects:
- Which needs does my product/service meet?
- What are the characteristics of our app?
- Who are my competitors?
In short, we need to study and carry out extensive daily researches to avoid mistakes that could undermine our idea since the very beginning.
-FIRST STEP: RESEARCH
During our research, our initial ideas begin to build and we start to be able to envision what we are designing.
Sketching helps our extract numerous ideas out quickly before we enter into a graphics editor to start designing the look and feel.
WORKING AS A GROUP
Sketches from our team members are reviewed together in order to compare and consolidate the best ideas.
Our group feedback was verbal (or written on post-it notes) and appended to the sketches. The best ideas from our group member’s sketches are reviewed and often a super vote will take place.
Since we had to change our subject, we already had a few drafts prepared at home before coming to class. We brainstormed, trying not to take too long since we were already very late.
Creating the design and brainstorming about how to make the different paths played an important role in the project. The group started designing different drafts for the game and testing it together in order to decide what type of design was the best.
We also had ideas about the questions and the different steps of they day for the game. We put them into place on the design and then we made a few changes throughout the various sessions.
During this session, we made the first prototype with a board game "Goose game". We brainstormed and wanted to add the Makey Makey to the paper prototype in order for it to be more interactive and entertaining especially for kids. Unfortunately that use of ressources was rejected.
After a few tries, we realized that the first prototype didn't fit the project.
For this session we finished the design and dropped the Inkscape design since we could not use a laser cutter and started designing another prototype on Twine in order to later be able to play the game online, inspired by the Bandersnatch.
The paper prototype was almost done.