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The Guess where you are game

The Guess where you are game

by marieperrillat2015 | updated July 29, 2020

Board game for autistic children

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Challenge 1 : Frugal Medical Equipment 

Our team works on a game for children suffering from the autistic spectrum disorder (ASD).

This is a neurodevelopmental disorder that has underlying cognitive features. These individuals are highly restricted in sensory behaviours.

Understanding these individuals, we are trying to offer them a game, the Guess Where You Are game, in order to help them by being more aware of their senses. 

Our game is based on the stimulation's senses. Indeed, one could have audio, smelling and touching (textures and reliefs) clues. The visual sense has already been lost in the previous outbreak. 

After a debate between the players, they agreed on the place of the next epidemic cluster. They won if it is the right one, they loose one sense (between those which remain), and pass the next level. 

The aim is to find in team where the next epidemic cluster is.

Our game can be played by pretty much anyone and also Blind People, but the first target is the autistic children

Sources : 

July 10, 2020 at 1:41 AM
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At this stage of the challenge, we wanted to focus on the Blind people and raise at the same time public's awareness, because during the Lockdown they were particularly touch by the limitation of space.

 

July 14, 2020 at 7:32 AM
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July 14, 2020 at 7:35 AM
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13/07   18h30 - 19h30

Brainstorming about the making of the project 

 

July 14, 2020 at 7:38 AM
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Awarenesses

Search of projects which use Haptics : 

 - VR feedback gloves : What kind of haptics it really provide ? --> Contact Jeremy at CRI

Problem :

  • There are no such gloves on the market yet because of the price 
  • Finding a vr room is already an issue - book it is another one: help from Jeremy (from GameLab) ?

July 14, 2020 at 7:39 AM
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General Feedback : 

  1. Idea isn't matured
  2. Need more research about science behind the technology
  3. Essential market study  
  4. Solution seems quite broad : need to focus

Good + strongest moment during the presentation : 

  • Diverse opportunities
  • specifying the target clearly
  • Coordinated quickly  to speed up when time was short

July 14, 2020 at 7:51 AM
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First Day Sprint

  • We used the Laser Cuting in the MakerLab to cut the plexiglas floors. We also used a brand new software : Fusion360. First Prototype were in paperboard - Not solid enought for the weight of the essentials oils.
  • Meet of François Grey at the CRI, he let pretty key advices about the project.
  • The all team meet the researcher Roberto Toro. Both were existed about the insight of the differents projects. We are enthusiastic about the poursuit of the project ! 
  • Issue : Find a way to transmit our questions to Blind People
  • Presentation at 6pm
  • Post Presentation Brainstorming : Given that we create a project from scratch we clearly saw our delay from others. But it is a team choice, that's why we keep in mind that we have to decide and then act quicklier

July 22, 2020 at 7:12 AM
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It is the Second Day of Sprint.

Working on the technical part : 

  1. The Design of the box, which is : How motors will be agenced ? Using of an only motor or many servo motors at each floor ? We go 
  2. The stability of the main structure

We give up the idea of creating an advanced App using AppInventor. Too much time would be invested in such software

July 22, 2020 at 7:12 AM
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In the morning, we contact other stakeholders with availabilities. 

  1. Elisabeth Grimaud, a researcher in psychology and cognitive language, and realize a TedTalk at Roanne.
  2. Jean-François Aubry, professor at the University of Paris, and researcher in the medical field toward Blind people.

New issue : The motors could not be placed near the axe of the box because of the cables which would block the all box.

--> We have to rethink the design of the box. The main idea is to splite the box into two : All the motorized part would be outside, the part that hold the textures and reliefs.

July 24, 2020 at 6:54 AM
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To do :

  • Filming a video presenting the project --> include studies and numbers about autistic children

 

We contacted Vincent Roger and Roberto Toro, Jeremy : 2 Researcher

 

July 24, 2020 at 6:57 AM
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To Do : 

  • need to find a way to lock the weels at certain angles (maybe using sprig or soft plastic)
  • final material : plexiglass 
  • Finish the cover 

 

July 28, 2020 at 8:16 AM
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Team's presentation : 

  • Elena Maj is doing a PhD in Architecture, 
  • William Du a bachelor in Biomedical Sciences, 
  • Catherine Truong a bachelor in Biomedical Sciences too, 
  • Sabrina Octon a Math's Bachelor, 
  • Marie Perrillat a Physics Degree.

We all are in the University of Paris.

What drive us ? 

We all are eager to build a project for people who do not have lot of entertainment specifically dedicated to them. 

 

July 29, 2020 at 5:01 AM
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We learn how to connect a servo motor to the Arduino with and without a code.

July 29, 2020 at 5:17 AM
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Because of the feedbacks, we call Vincent Roger, a CRI's member working on Learning Experience Design, who also made a zoom meeting about Gamification, in order to start from the beginning, to understand what was confusing.

He helps us to find one target, which has opportunities because, at a certain point, we add too many targets (Blind people, the autistic and depressive one) because actually, our game can be played by every one ! 

 

 

July 29, 2020 at 5:39 AM
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