Freetalking
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O17 Summer Challenge 2020
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Nell: Bachelor in Biomedical, and volunteer in the Red Cross
Mona: Management, physics and chemistry, well-being and resilience
Sofia: Bachelor in Chinese
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Research by Mona
https://www.uniglobalunion.org/news/uni-launches-survey-work-life-balance-during-covid-19-pandemic
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Research by Nell
Definitions
https://www.google.com/amp/s/dictionary.cambridge.org/fr/amp/anglais/domestic-violence
https://www.service-public.fr/particuliers/vosdroits/F12544
During and after the Lock-down :
https://arretonslesviolences.gouv.fr/je-suis-professionnel/outils-violences-au-sein-du-couple
https://madame.lefigaro.fr/societe/violences-conjugales-ecouter-les-enfants-aussi-101219-178604
Situation in Africa (No lock-down): https://www.bbc.com/afrique/region-52621424
http://www.ellesimaginent.fr/elles-imaginent/comment-aider-une-victime-de-violences-conjugales/
Watch These videos :
https://www.youtube.com/watch?v=cbtNTto_hWI
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Research by Sofia
https://theconversation.com/remote-work-amid-the-coronavirus-pandemic-3-solutions-134646
https://ilostat.ilo.org/topics/covid-19/
https://www.ilo.org/global/topics/coronavirus/sectoral/lang--en/index.htm
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Research by Herynah
https://www.elsevier.com/connect/covid-19-and-loneliness-can-we-do-anything-about-it
https://www.independentage.org/how-covid-19-affecting-loneliness
https://time.com/5833681/loneliness-covid-19/
https://jamanetwork.com/channels/health-forum/fullarticle/2766811
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The goal should be to create a game, as a pedagogical game.
The interest of a game is to have fun and allow people to untie their tongue.
Our idea is to present the potential difficulties and consequences of the pandemic and the lock-down in a form of a challenge that people in teams will have to solve.
The game will be for companies to sensibilize them about Covid-19’s consequences, to create bonding or to strenghten bonding between employees, to develop collective intelligence and to make them think more about these consequences.
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Research by Mona
https://novae.ca/un-jeu-rse-dont-vous-etes-le-heros/
https://www.innovation-pedagogique.fr/article2602.html
https://2030sdgsgame.com/2030-sdgs-game/
https://games4sustainability.org/gamepedia/
https://unric.org/en/go-goals-family-board-game-to-learn-about-sustainable-development/
https://www.un.org/sustainabledevelopment/blog/2019/01/gaming-sustainable-development/
https://worldsfuture.socialsimulations.org/
https://gamesforsustainability.org/
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Research by Mona
https://www.who.int/teams/mental-health-and-substance-use/covid-19
https://www.ey.com/en_gl/workforce/how-leaders-can-protect-employee-wellbeing-during-covid-19
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Name of the Team : MCNHS
Name of the Project : Freetalking
Our goal ? Raise awareness of the consequences of the COVID-19 pandemic.
What ? A game (the form is being thought of) that can be later developed on the web.
Why ? Each of us may be able to engage in the process of creating a sustainable future, for our generation but also for the future. We still have to know what it is. The COVID-19 pandemic is the subject of much discussion and debate. We are even talking about a post-COVID-19 world. In order to be able to imagine it, it may be useful to know the upheavals caused by this pandemic. That is why we want to encourage individuals to identify them in order to support them in a broader reflection on the Sustainable Development Goals.
When ? We expect an operational prototype by the end of July 2020.
Where ? In the professional environment: social responsibility of the company (training and well-being of employees), individuals in search of meaning, opportunity to develop implement the collective intelligence from where could emerge new solutions for the company.
Who ? The personnel of a company. This target is strategic because the collective intelligence will be doubly virtuous. On the one hand, for the individuals themselves as individuals and on the other hand, for the company.
Mentor O17 Summer Challenge : Thomas Maillart ?, avis de John Elbing
Mentor CRI : Jérémy HA
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Research by Mona
https://www.eurofound.europa.eu/data/covid-19/working-teleworking
https://www.kent.edu/hr/wellness/teleworking-during-covid-19
https://www.unicef.org/sudan/stories/teleworking-parents-during-covid-19
https://www.mintz.com/insights-center/viewpoints/2226/2020-03-12-teleworking-and-covid-19-outbreak
http://workplacementalhealth.org/Employer-Resources/Working-Remotely-During-COVID-19
https://pvisio.com/covid-19-teleworking-ergonomy-health-and-well-being/
https://www.e-works.fr/blog/etude-teletravail-confinement-covid-19-francais-regrettent-bureau/
ETUDE : English
https://www.rolandberger.com/fr/Point-of-View/Digital-workplace-in-the-era-of-Covid-19.html
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Our game to sensibilize employees on the consequences of COVID-19, by helps workers and companies who want to maintain a well-being level after lockdown post-COVID-19, by reducing discomfort and increasing welfare in teleworking (increasing this gain).
Unlike other games we want employees to find their own solutions.
Today we have to work on proof, by the way of documentation and Interview
Our goal is to deliver a operational prototype, by the end of July.
Our next steps are to test, and to take all the feedbacks that we can to improve.
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https://www.30jourspourteletravailler.com/
Unlike this product, we wanted to free the pitch on the teleworking in the context of Covid-19 and/or Post-Covid-19
Moreover, we wanted to describe the differents ways of communication during the Covid-19
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Unlike our games, it's based on the thematic of Covid-19, but we want to specify on the subject on the teleworking
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Research by Nell
https://www.jeux-de-cartes-personnalises.fr/comment-cr%C3%A9er-un-jeu-de-cartes/
https://cartamundi.fr/fr/services/production/carte-et-emballage/
https://craftelier.com/fr-fr/set-de-5-planches-de-carton-agglomere-pour-relier-2mm-30-5x30-5cm.html
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Resercrh by Nell
https://blog-fr.orson.io/web-design/top-12-des-banques-d-images-gratuites-et-libres-de-droits
https://fr.123rf.com/clipart-vecteurs/employee.html?oriSearch=computer&sti=lkknjgmyefqizzvqni|
http://www.everystockphoto.com/
https://convertir-une-image.com/changer-le-format/en-ico/
+++ :
https://pixabay.com/fr/illustrations/search/solitude/
Logo :
https://editor.freelogodesign.org/?lang=fr&companyname=Free-talking&category=20
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We try to remastered the game of "Loup-garou"
The first problem is that it is not represent that mecanic of the game. We wanted to illustrate the problems of the teleworking and not only with remediation
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Image by Nell
Try to define what we have to do, and distribute the tasks.
At 6, we have to present what we do and the advanced
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Maybe the "Loup-garou" remastered is to simple
We need to think about the mecanism and add some steps.
DIscussion with our mentor : Jeremy Ha
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Our link to the Worksheet
https://docs.google.com/forms/d/150Vy7vXtf8SFvTZJBrBzqMZ1ofU6Co3_2aSnL32TPJI/edit?usp=sharing
We need to do a Synthesis of the result
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This is our link to your worksheet 2
https://docs.google.com/forms/d/1H2zpt-SM2qU8WP0OX5Krt_kCtsYgH6CStJl1RAAEFYM/edit?usp=sharing
We need to do a Synthesis of the result
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This is our link to our Worksheet 3 :
https://docs.google.com/document/d/1LBNZc7MLixzmr78Tj6XxANFNGj3kao_hMlS7rHP0qd4/edit?usp=sharing
This was at the begin of our project so it s evolved
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This is our worksheet 4, not draft by the main idea are here !!
https://docs.google.com/document/d/11KbiOOqknYMxutcS7nXJVi7pqwo8xLgWnTX5sPGyIsA/edit?usp=sharing
Be careful the questionnaire is in french !!
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This is our Theory of Change : We try to complete them.
https://drive.google.com/file/d/1n2LorCNPHBWhlLXhjPhGGniTcy_d7xuB/view?usp=sharing
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First try of our worksheet 5
https://drive.google.com/file/d/176EaVkS2_HK1cjEa5rttAkDM5tK_CXs6/view?usp=sharing
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This is our worksheet for the learn, agile and failure
https://docs.google.com/forms/d/1y5Cgc5MQTHsnWZhbBIaUEY_aqTQWDoe4-Pb0_BGOnxY/edit?usp=sharing
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Our presentation of this project, with the team and the Summary Executive Slide
https://www.goodwall.io/ideas/freetalking-o17-summer-challenge-2020-47a9
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This is our video for the week 3, we try to show you our prgression in our project
https://www.goodwall.io/ideas/challenge-1-freetalking-6850
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First pilot with our MVP
Positives feedbacks and some way of improvement
We work on it !!!
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- Découpe des planches cartonnées
- Gravure des cartes
- Design de la boite
- Validation du design des cartes par l'équipe
- 2nd pilot session, and brainstorming
- Reformulation des règles et du livret du Game master
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We bought boards (80x60 cm) of kraft cardboard. We made the first tests to allow us to adjust the laser cutter for engraving and cutting.
We then had to program and design all the cards in the game and calculate if the cards could fit on a board.
Write by Nell
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To protect the engraving on our cards, we decided to varnish them with a translucent satin varnish.
Write by Nell
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It took us more than 3 hours of engraving and 20 minutes of cutting to make a complete set.
We are proud of the programming and the rendering of the after cleaning of the burnt parts.
Write by Nell
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To quickly and demonstratively explain the rules of the game to make it accessible and understandable for our presentation
With the help of Thomas Dausse, futur student in EMC
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To make our presentation more dynamic, we decided to integrate video moments with role-playing scenarios.
Write by Nell
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It will be disponible at 6:00 pm of 31/07/2020
Our print & play version will be disponible here
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Allow to have an english and a french version online accessible to everyone
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